Storytelling & Video Games
Game Design and Exploration
The early video games certainly didn’t have much in the way of storytelling involved. Also, most early video games had good and bad characters with an obvious goal. Such as saving the world from danger or rescuing a princess. The progression would show through what level you reached or the high scores. As technology started evolved game developers started to shift to creating compelling stories to keep players interested. Games like Myst mark a shift in the way game designers thought about players and their involvement in games.